Re: Piecemeal genetic differences as support for macroevolution

From: Chris Cogan (ccogan@telepath.com)
Date: Sun Sep 10 2000 - 00:48:12 EDT

  • Next message: Stephen E. Jones: "RE: ID vs. ?"

    At 02:06 PM 09/09/2000, you wrote:

    >Chris
    > >This last is true. Natural selection works on variations.
    > >If the variations don't occur, selection won't help.
    > >But, *are* the variations planned? If
    > >so, why are there so many that don't make it?
    >
    >Hi Chris,
    >I must say you seem to have suddenly turned as tame as a pussy cat, and it is
    >a pleasure to talk to you. It is my belief that most variations which "don't
    >make it" are ones which fail to follow the design and don't allow the
    >organism to function.

    Chris
    When I point out to you that this is circular argumentation, I hope you
    will be able to see that it is. You are now starting *from* the premise of
    design to argue that the unfit variations are the ones that don't fit the
    design. But, then, you cannot rationally use the fact that some variations
    are beneficial as evidence of *design*. Using design to evaluate the
    evidence is backward. You should (epistemologically speaking) be using the
    evidence to evaluate the *design* theory, not using the design theory to
    judge what is and what is not evidence. Empirically observable reality
    comes first. If *it* provides evidence of design, so be it. Design theory
    does *not* come first, so you can't use it to dismiss evidence against it,
    as you do above.

    >Natural selection had nothing to do with it. I do
    >agree natural selection works on minor variations which do not add complexity
    >and thus ensures stasis. Perhaps you consider any variation an increase in
    >complexity. Am I allowed to disagree on this?
    >
    >Chris:
    > >Why do they have a random distribution?
    >
    >Bertvan:
    >Since those mutations which everyone could agree involved increase in
    >complexity are rare,

    Chris
    I don't think they are. Those that increase functionality may be rare,
    though I've just read that it has been shown that most are essentially
    neutral in terms of benefit to the organism. I think this may depend on
    whether we are talking about organisms that reproduce by DNA recombination
    from two (or more) parents. Either way, variations and outright mutations
    often increase complexity. Complexity is not measured by orderliness nor by
    functionality. It is measured by the number of parts, how they interrelate,
    the number of relevant different aspects of the parts, and so on. More
    formally, it is measured by the minimum number of bits that would be
    required to specify the system involved in a suitable "language." Thus, a
    string of a million copies of the letter A is less complex than a string of
    a million letters from the Encyclopedia Britannica, because there is no
    way, short of a bizarrely arbitrary *method* of specification, to specify
    exactly what is in each string in detail (i.e., *not* by saying, "the first
    million letters from the Encyclopedia Britannica," etc.).

    I think even you would agree with this point.

    There are two aspects to the complexity of biological organisms. One is the
    complexity of the DNA, and the other is the complexity of the resulting
    organism. Increasing complexity in DNA can actually *decrease* complexity
    in the organism (by turning off a set of genes, for example). And an
    increase in the complexity of an organism might be achieved by a *decrease*
    in the DNA complexity (by allowing an unused set of genes to be turned on,
    for a trivial example).

    The point is that, while it is true that there is *some* correlation
    between DNA complexity and organism complexity, this is by no means a rigid
    rule of genetics.

    But, by *whatever* method you claim that a genetic variation that is
    favorable might be said to increase complexity of the organism *or* of the
    DNA, we can also easily find variations that increase complexity that are
    *not* favorable to the organism.

    Why? Because the DNA does not know where the organism *is*. It has no
    mystical knowledge of the organism's environment or requirements for
    survival. In fact, different environments can make a "favorable" variation
    suddenly unfavorable, and an unfavorable one can be made suddenly
    favorable. The DNA doesn't know what's going on outside the organism.

    And yet, you are claiming, by implication, that, without reference to the
    organism's *needs*, you can tell which variations would be favorable by
    which ones increase complexity?

    What about cases where what is needed is *simplicity*? This sometimes
    happens. Parasites often become simpler the longer they are parasites,
    because complexities that they once needed for dealing with a more varied
    environment are removed now that they are living in a less varied
    environment. Such complexities become a hindrance rather than a help.

    You seem, in short, to be thinking in Platonic terms, as if there was some
    rigidly fixed specification of what is beneficial for each organism, and
    thus that there is a fixed set of variations that are favorable to that
    organism, and that there is some weird, never-observed *genetic* difference
    between favorable and unfavorable genetic variations.

    >I doubt our measurements are accurate enough to say with
    >certainty they have a random distribution.

    Chris
    Perhaps so. In that case, we can't say that they *aren't* random, can we?
    And, therefore, we cannot use their supposed non-randomness as evidence of
    design. If we don't know that the distribution of variations is or is not
    random, then how can you claim that they are not? Are you proposing this as
    a test of ID? I've proposed such measurements, about three times, in
    different forms, on this list, and have been scoffed at or ignored by the
    hard-core ID-ers each time, because they don't *want* a form of ID theory
    that *actually* could be tested. They *want* their ID theory to be
    untestable (even Behe, when supposedly testing ID, is really testing a
    (very stupid) version of *evolution* theory (one that no one in his right
    mind would hold anyway)). They want a designer who manipulates things in
    such a way that we cannot detect his activities except (they claim) by the
    "final" results (the living organisms).

    >Chris:
    > >Why do they occur regardless of whether they are beneficial
    > >to the organism? Why is there no obvious skewing in the direction of
    > >favorable variations?
    >
    >Bertvan:
    >Does it have to be obvious? Couldn't it be subtle?

    Chris
    Yes. In which case there is no evidence of design, is there? Make up your
    mind. If the evidence is too subtle for us to detect, then it's too subtle
    for you to use as a basis for claiming design. The same considerations
    apply to overt morphological variations as well. If there is no detected
    skewing, then we can't use skewing as evidence of design.

    > >Chris:
    > >If variations are planned, why isn't evolution
    > >proceeding at thousands or millions of times its known rates?
    >
    >Bertvan:
    >Whatever the cause of the variations, the changes were apparently so fast
    >that we have difficulty even imagining all the "missing links", much less
    >finding them in the fossil record. I don't know why you think it should be
    >even faster. Maybe being fast isn't part of the plan.

    Chris
    Here we go again. You assert design, allegedly on the basis of empirically
    observable facts. This means you have some idea of what the design, the
    plan *is*. Then someone points out facts that make design questionable, and
    you then decide that maybe the designers have a plan that is so subtle that
    we can't see it. Make up your mind. *if* there is evidence of design, and
    you can see it, you can't then rationally backpedal every time someone
    points out that the *facts*, the physical *facts*, do not fit any concept
    of design we know of. If they don't fit any concept of design we have
    *any* rational reason for thinking designers might have, then on what
    possible basis can you claim that there *is* design?

    As to being fast, you're right. But that, of course, is the perfect
    cop-out. It just means that there is one less possible basis upon which one
    could possibly claim that there *is* a plan. If *everything* can be excused
    on the basis of some incredibly convoluted hidden plan, then the claim that
    there *is* a plan is meaningless. If evolution goes fast, you claim it's
    planned that way. If it goes slowly, you claim it's planned that way.

    If ID theory supporters refuse to specify empirically testable aspects of
    the alleged plan, then they are simply being dishonest in claiming that
    there *is* any evidence of a plan at all. Why? Because evidence for a plan
    is evidence for at least one category of plans and *against* another
    category of plans. If I see someone washing his car, it's evidence that he
    *plans* to have a clean car (or is at least hoping to), or that he *plans*
    to fool people into thinking that he wants a clean car, or that he is doing
    it as a form of exercise, or that he just plain likes washing his car, etc.
    It is evidence *against* the idea that he *plans* to have a dirty car as a
    *direct* result of the process of washing it, etc. It is evidence *against*
    all plans that involve not washing the car.

    If the alleged designers of life have a plan at all, then the nature of the
    life that exists must either be evidence of what that plan is or the whole
    notion goes to hell. If it is not evidence of what the plan is, then it is
    not evidence that there *is* a plan.

    The only way ID theory is going to come out of its current role as
    laughing-stock is if it actually proposes plans that the designers might
    have, and that they be plans that can be empirically tested. For an
    example, some ID-supporter might claim that the designer's plan is to
    produce a large population of two-trunked elephants by the year 2001 in
    some wild part of Africa. I don't know on what basis someone might claim
    that the designers have this in mind, but the point is that it would be
    something we *could* test. I can't imagine that this approach would work,
    because there simply *is* no evidence of a plan, so I'm betting that no
    matter *what* ID theorists propose as testable plans of the designers,
    naturalistic evolutionists will still be able to beat them out in the
    prediction and explanation functions. What ID theory *really* needs is to
    predict, on the basis of the theory, some empirical fact that is *contrary*
    to current fully-developed naturalistic evolutionary theory, and then show
    that that fact is empirically verifiable.

    I don't think many, even among the ID theory crowd, will be holding their
    breaths while waiting, because ID theory still lacks an explanatory
    *principle* (what would amount to the designers' basic plan idea). No, this
    cannot be excused on the grounds that "modern" ID theory is just getting
    started. Darwin's theory had this from the beginning. That's what *made* it
    a theory rather than just the observation that life changes over time.
    Besides, modern ID, under different terminology, has been around since at
    least Paley's day, some three hundred years ago (around 1700, I think), and
    it *still* has no explanatory *principle*, no causal mechanism, no means
    whatever of predicting facts that we would not otherwise expect to be the
    case, but which, when sought out, *do* turn out to be the case. If ID could
    claim that we should find some particular new organism under the sea bed in
    certain parts of the ocean, and if it was clear that this organism was not
    also predictable on the basis of naturalistic evolutionary theory, and if
    it was indeed found that this organism existed, they'd have something.

    But *nothing* of this sort seems forthcoming because there is *nothing*
    specified as an empirically testable plan or principle of design.

    The current approach will not work because it consists of merely
    "intuiting" design from obvious anthropomorphizing what's in Nature.
    Besides being epistemologically invalid, this method does not work.



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