The Idea of Design

From: Chris Cogan (ccogan@telepath.com)
Date: Sat Sep 02 2000 - 02:12:20 EDT

  • Next message: Richard Wein: "Re: The Idea of Design"

    One of the reasons for the fundamental failure of ID theory is
    that it has no solid and non_arbitrary concept of design.

    Ordinarily, we develop the concept of design from human
    action and how it is *distinguished* from the things we find
    in Nature which either have no designers or that have some
    that are not yet observed, especially in the act of designing or
    implementing their designs. We observe a starfish on the
    beach and, because we know it is not the sort of thing that is
    normally made by humans, and because we see no signs of
    its being made, "put together" from a collection of separate
    parts (as a watch is, for example), we conclude that it is not
    designed (at least by humans). If we find a watch on the
    beach, we conclude from the fact that it *is* the sort of
    things known to be designed, and from signs of manufacture,
    and from the fact that the parts are *put* together rather than
    *grown* together, that it *is* designed.

    But ID theory rests on a different approach to design. In this
    approach, a concept of design is defined in an essentially
    *arbitrary* way, apart from, or without essential use of, the
    *known* facts of designed and undesigned things. In this
    view, some concept of design is simply defined into
    existence, and then it is used to determine whether things are
    designed (with little regard for whether there is anything
    empirical about them that would, *aside* from this arbitrary
    view of design, lead us to think that they are designed).

    Thus, the mere presence of order in the world is enough to
    lead some to argue that there must be a super_designer (i.e.,
    God). Why? Because the world fits their concept of design,
    even though we have *never* seen this alleged God doing
    any design, and even though it is not like something *we*
    would design, and even though they cannot coherently
    describe a universe that did not have order arising from
    causality and the nature of such a universe's components.

    Biological ID theorists do essentially the same thing. They've
    never actually observed their designer, they've never actually
    seen anything being built by this designer, and none of the
    things that they are so intent upon attributing design to show
    any of the special characteristics that *human* designed
    things do. Their concept of design is, in fact, a floating
    abstraction, a Platonic "Form" that they have, essentially,
    simply *made up* in order to serve their special purposes (or
    at least *adopted* for those special purposes).

    In other words, ID theory does things *backwards*. Instead
    of starting with observable facts and using them to determine
    meaningful ideas about design, they start with an arbitrary
    idea of design and use *that* to determine whether things are
    designed.

    The entire enterprise of ID theory depends on this
    fundamental error. And, until some means is found to correct
    it, it will have little or nothing to offer of any substance at all
    (or if it does, it will be, ironically, *accidental*, rather than
    by design).

    Note that we need not claim that their *arguments* from
    empirical facts of biology to design are unsound. All we need
    to do is point out that their concept of design itself is
    unsound and not properly founded, *regardless* of how it is
    applied.

    By *their* method, we could in fact just as well claim that
    nothing that *humans* do is designed, simply by arbitrarily
    *defining* design in such a way that it does not apply to any
    human actions. In fact, by their method, we could define
    design in such a way that Nature would be regarded as
    designed and all human actions would be regarded as
    accidental and design_free.

    Why not? After all, once we take the Platonic/Rationalistic,
    divorced_from_reality approach to defining design, we can
    pretty much make it be whatever we want.

    And that is why it is invalid. It has essentially no objective,
    factual basis. ID simply *makes up* a concept (or, more
    accurately, a *pseudo_concept* of design) and then
    reinterprets the world by it.

    So, my challenge to ID theorists is to come up with a concept
    of design which is objectively founded on observable facts
    and that does not, in effect, *assume* that life or Nature is
    designed. Obviously, a concept of design *based* on the
    assumption that life is designed is of no value, because it
    begs the question. Good luck to all who make the attempt.



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