Re: Randomness & Purpose [wasRe: Piecemeal genetic differences as support for macroe

From: Brian D Harper (bharper@postbox.acs.ohio-state.edu)
Date: Fri Sep 15 2000 - 23:31:55 EDT

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    At 05:16 PM 9/14/00 -0400, Bertvan wrote:
    >
    >
    >
    >Brian:
    > >This is an important issue for me because I feel that
    > >there are certain people who manage to get Christian
    > >lay persons stirred up and then actively opposed to
    > >science by telling them that evolution reveals a world
    > >without purpose meaning or design. Now, if this really
    > >is the result of the science of evolution then this is
    > >justified. If it is instead certain scientists claiming that
    > >their theological speculations are actually scientific
    > >conclusions then I think its high time for some corrections
    > >to be made. One problem is, of course, that the most
    > >vocal elements on both sides of the evolution/creation
    > >debate agree on this point.
    >
    > >My position is that there are no technical, objective
    > >definitions of randomness that say anything about
    > >purpose meaning etc. This being the case I am quite
    > >happy to pursue the definition that you provided.
    >
    > >So, let's define a random process as one that involves
    > >at least one random element.
    >
    >
    >Hi Brian,
    >Do you think the controversy would disappear if we were somehow able to adopt
    >your devinition of random?

    No. I'm not pressing for a particular definition of random. To me, the word
    itself is not important but the idea or concept behind it. The word random
    means something different in probability theory, Shannon information theory
    and algorithmic information theory. Who has the authority to claim priority
    for the word? No one. The fact of the matter is that different disciplines
    routinely use the same word to mean different things. One has to force
    oneself to first recognize this and then struggle to understand words in
    their contexts.

    Now back to the controversy. I think it would be greatly alleviated if people
    quit playing word games. A word game occurs when you start with a
    word in a technical context and then suddenly change definitions to
    try to draw meaning from the words themselves (as Hubert Yockey
    puts it). Many times this is done innocently. It probably comes as a
    shock to some that the information content of a message has nothing to
    do with its meaning and that random sequences have the greatest information
    content. As another example, a law of nature (assuming it is correct and in its
    final form) is algorithmically random. So, we might say that Newton's universal
    law of gravity is random or nearly so. This is utter nonsense if you take
    random
    in its everyday meaning.

    Now, the wordgamers could have a field day with this. They could mock
    information theory (perhaps get a ban on government funds spent on the
    subject) by saying "These idiots think that laws of nature are random".
    Instead, they should say "These idiots think that laws of nature
    represent the most concise descriptions of data". Of course, it
    doesn't have quite the same effect when they don't play the word
    game :).

    Oh, and one more point. My statement above:

    "My position is that there are no technical, objective
    definitions of randomness that say anything about
    purpose meaning etc."

    was not intended as a definition. Were you taking it that way?
    This is a logical consequence of having a technical objective
    definition. Purpose is subjective and cannot be measured.

    >Most people's definition of random means without plan, purpose, meaning or
    >design. I agree that a process which includes plan, purpose, meaning or
    >design can also include random components. In that case I wouldn't call the
    >process random, myself. I don't think most people would. I'm sure everyone
    >agrees all of nature includes random elements.

    Yes, and I believe that if it were not so freedom would be impossible. Thus,
    if one takes the definition of random process discussed in my last post it
    would seem to be impossible for a designer to purposely design free beings.

    >Do you mean that in "random
    >mutation and natural selection" the mutations are random but natural
    >selection is not?

    This is the way its explained universally by every evolutionist writer that
    I've
    read. Perhaps it is clearer to say that mutations are (usually) random wrt
    utility while selection is not.

    >That is what I take Darwinism to mean. (correct me if I'm
    >wrong) As an ID supporter I am skeptical of Darwinism, and suggest that the
    >mutations are not random and natural selection doesn't play much part in the
    >creation of complex organisms. Respectfully trying to understand your point,
    >Bertvan

    But in the engineering design process that I recently discussed (that mimics
    Darwinism) the random element is crucial to success. I have a feeling that
    as this sort of designing becomes more common people will start to be
    less and less influenced by the theological pronouncements of some scientists.

    As an aside, I was recently discussing the relation between engineering design
    and simplicity. One reason for simplicity in design is that engineers cannot
    handle the complexities. Given this I thought it significant to add that
    one primary
    motivation for using this type of design process is the enormous complexity of
    a problem. Once again I could employ the argument by analogy to say that
    we should expect designers to employ a random search/selection approach
    whenever they design really complex things (like French mathematicians).

    Brian Harper
    Mechanical Engineering
    Ohio State University
    "Baby, I was born bawlin' and
    I'm gonna bawl the rest of my life."
    -- Fats Waller



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