Re: [asa] NASA - Climate Simulation Computer Becomes More Powerful

From: Rich Blinne <rich.blinne@gmail.com>
Date: Thu Sep 10 2009 - 21:03:01 EDT

On Thu, Sep 10, 2009 at 5:58 PM, Randy Isaac <randyisaac@comcast.net> wrote:

>
> The complexity of Deep Blue was greater than its creators in the sense of
> being able to calculate an enormous number of possible scenarios and
> calculate all their weighting values. No human can do that. But humans have
> a much better intuitive sense of figuring it out without such brute force
> calculations. That's a complexity no computer can touch.
>
>
I've witnessed several cycles of "great disappointments" concerning
artificial intelligence, particularly AI that had little or no constraints.
People tried to give a program some axioms and see if it could reconstruct
Euclid to no avail. On the other hand if an inference engine is more tightly
constrained like some medical diagnosis programs more progress was made
(this is not unlike the Big Blue example above). Everything was in the
extrinsic weighting values. The inference engine, genetic algorithm, or game
tree search itself is pretty stupid and contained little information.
Likewise in Dembsky's latest IEEE paper active information comes
extrinsically from the environment and not intrinsically from the genetic
code. Thus, no matter how "powerful" your computer is you cannot achieve
true intelligence from it other than the faux one like ELIZA playing the
Rogerian psychotherapist. Once the author of ELIZA, Joseph Weizenbaum, saw
that he left the field in disgust. I do find hooking PARRY up to ELIZA
amusing, though. :-)

Rich Blinne
Member ASA

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Received on Thu Sep 10 21:03:51 2009

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